A reference model for designing an e-commerce curriculum

IEEE Concurr. Pub Date : 1900-01-01 DOI:10.1109/4434.824323
D. Menascé
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引用次数: 19

Abstract

The electronic commerce (e-commerce) revolution has arrived. E-commerce business-to-business revenue is projected to rise from $43 billion in 1998 to $1 trillion in 2003, a 23-fold increase. Consumer purchases online are expected to be worth $380 billion in 2003, up from an estimated $31.2 billion in 1999. The US Internet economy generated a revenue of $301 billion and was responsible for 1.2 million jobs in 1998. The Internet economy has already surpassed traditional sectors, such as energy and telecommunications, and is comparable with the automobile sector. The growth of e-commerce activities has been phenomenal and is expected to increase even further. As a way to structure the analysis of and discussions about e-commerce systems, I propose a reference model for e-commerce. I've used this model to develop a proposal for a graduate program in e-commerce that will help students meet the challenges of e-commerce.
电子商务课程设计的参考模型
电子商务革命已经到来。电子商务企业对企业的收入预计将从1998年的430亿美元增至2003年的1万亿美元,增长了23倍。2003年,消费者在线购物的价值预计将达到3800亿美元,高于1999年估计的312亿美元。1998年,美国互联网经济创造了3010亿美元的收入,创造了120万个就业岗位。互联网经济已经超过了传统行业,如能源和电信,并与汽车行业相当。电子商务活动的增长是惊人的,预计还会进一步增长。本文提出了一个电子商务系统的参考模型,作为对电子商务系统进行分析和讨论的一种方法。我用这个模型为电子商务研究生课程制定了一个提案,帮助学生应对电子商务的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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