Scalable content for urban applications

Juan Diego Toro, P. Figueroa
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引用次数: 1

Abstract

We present an application that allows the acquisition of 3D models in an open format that adjust to the device's requirements and specifications. By defining a format in X3D to describe each one of the kinds of objects we have considered as part of an urban model, such as blocks, buildings, cars, pedestrians, streetlights, and massive transportation, among others. This way, the application that requests the urban model can manipulate each of its components independently. The model stores not only graphic representation of objects, but also animation and setup of a certain scene. The application stores in the database scenes as independent objects that can be requested by applications. The application can deliver the same model in different LOD (level of detail) according to the device or application realizing the request.
面向城市应用的可扩展内容
我们提出了一个应用程序,允许以开放格式获取3D模型,以适应设备的要求和规格。通过在X3D中定义一种格式来描述我们认为是城市模型一部分的每一种对象,例如街区、建筑物、汽车、行人、路灯和大型交通工具等。这样,请求城市模型的应用程序就可以独立地操作它的每个组件。该模型不仅存储了物体的图形表示,还存储了特定场景的动画和设置。应用程序作为独立对象存储在数据库场景中,供应用程序请求。应用程序可以根据实现请求的设备或应用程序以不同的LOD(细节级别)交付相同的模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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