Improved Real-Time Shadow Mapping for CAD Models

V. Barroso, Waldemar Celes Filho
{"title":"Improved Real-Time Shadow Mapping for CAD Models","authors":"V. Barroso, Waldemar Celes Filho","doi":"10.1109/SIBGRAPI.2007.36","DOIUrl":null,"url":null,"abstract":"Shadow mapping is a widely used rendering technique for real-time shadow generation. However, it may produce jagged shadow borders and incorrect self-shadowing artifacts. When applied to CAD (computer-aided design) models, it presents additional challenges due to the existence of thin and complex-silhouette objects, high depth range, and high depth complexity. In this work, we present a short survey of shadow mapping algorithms and investigate their suitability to CAD model rendering. We also present two improvements to existing techniques: a generalized parameter for LiSPSMs (light-space perspective shadow maps) and an adaptive z-partitioning scheme.","PeriodicalId":434632,"journal":{"name":"XX Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2007)","volume":"178 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-10-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"XX Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2007)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SIBGRAPI.2007.36","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

Abstract

Shadow mapping is a widely used rendering technique for real-time shadow generation. However, it may produce jagged shadow borders and incorrect self-shadowing artifacts. When applied to CAD (computer-aided design) models, it presents additional challenges due to the existence of thin and complex-silhouette objects, high depth range, and high depth complexity. In this work, we present a short survey of shadow mapping algorithms and investigate their suitability to CAD model rendering. We also present two improvements to existing techniques: a generalized parameter for LiSPSMs (light-space perspective shadow maps) and an adaptive z-partitioning scheme.
改进的CAD模型实时阴影映射
阴影映射是一种广泛应用于实时阴影生成的渲染技术。然而,它可能会产生锯齿状的阴影边界和不正确的自阴影伪影。当应用于CAD(计算机辅助设计)模型时,由于存在薄而复杂的轮廓对象,高深度范围和高深度复杂性,它提出了额外的挑战。在这项工作中,我们简要介绍了阴影映射算法,并研究了它们在CAD模型绘制中的适用性。我们还提出了对现有技术的两项改进:用于lispsm(光空间透视阴影映射)的广义参数和自适应z分区方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信