Large Scale Information Marker Coding for Augmented Reality Using Graphic Code

Bruno Patrão, Leandro Cruz, Nuno Gonçalves
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引用次数: 1

Abstract

In this work, we will present some Graphic Code uses related to large scale information coding applied to Aug-mented Reality. Machine Readable Codes (MRCs) are broadlyused for many reasons. However, they are mostly based onsmall information (like URLs, id numbers, phone numbers, visitcard, etc.). The recently introduced Graphic Code differs fromclassical MRCs because it is very well integrated with imagesfor aesthetic control (Graphic Code has its aesthetic value thanclassical MRCs). Furthermore, it is able to code a large amountof information, thus it can also store other kinds of models (likemeshes, images, sketches, etc.) for applications that are unusualfor classical MRCs. The main advantage of using our approachas an Augmented Reality marker is the possibility of creatinggeneric applications that can read and decode these GraphicCode markers, which might contain 3D models and complexscenes encoded in it. Additionally, the resulting marker has strongaesthetic characteristics associated to it once it is generated fromany chosen base image.
基于图形码的增强现实大规模信息标记编码
在这项工作中,我们将介绍一些与应用于增强现实的大规模信息编码相关的图形代码使用。机器可读码(MRCs)由于许多原因被广泛使用。然而,它们大多基于小信息(如url, id号码,电话号码,访问卡等)。最近推出的图形代码与经典MRCs不同,因为它与图像集成得很好,可以进行美学控制(图形代码比经典MRCs具有美学价值)。此外,它能够编码大量的信息,因此它也可以存储其他类型的模型(如网格、图像、草图等),用于传统MRCs不常见的应用。在增强现实标记中使用我们的方法的主要优点是可以创建可以读取和解码这些GraphicCode标记的通用应用程序,这些标记可能包含3D模型和编码在其中的复杂场景。此外,一旦从所选的基础图像生成,所得到的标记具有与之相关的强烈美学特征。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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