{"title":"Brancusi, neo-plasticism, and the art of designing speech-recognition applications","authors":"B. Kotelly","doi":"10.1109/ASRU.2001.1034577","DOIUrl":null,"url":null,"abstract":"Designing over-the-phone speech-recognition systems requires that designers have a design methodology and philosophy that enables them to understand how to research, design, evaluate and re-design their application.","PeriodicalId":118671,"journal":{"name":"IEEE Workshop on Automatic Speech Recognition and Understanding, 2001. ASRU '01.","volume":"63 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2001-12-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Workshop on Automatic Speech Recognition and Understanding, 2001. ASRU '01.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ASRU.2001.1034577","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Designing over-the-phone speech-recognition systems requires that designers have a design methodology and philosophy that enables them to understand how to research, design, evaluate and re-design their application.