Human Computer Interaction requirements for an educational toolset using Digital TV infrastructure: Case study

A. Angeluci, G. M. Calixto, M. Zuffo, R. Lopes, Lyn Pemberton
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引用次数: 5

Abstract

New technologies are slowly changing the shared experience of watching TV. In the case of educational applications, the interactive use of a second screen, such as mobile devices synchronized with digital TV contents using data connection, offers promising new possibilities. However, populations from some regions in the world are not part of this trend due to their lack of data connection or other technological infrastructures. This paper focuses on possible technical solutions to provide applications using mobile devices and digital TV, applied to an educational context. It also describes a user test carried out with students, exploring interaction with TV content through a second screen device. As a preliminary trial, it was very fruitful in providing information about Human-Computer Interaction (HCI) requirements for future next steps of this research. The focus was the educational toolset prototype “Buddy Learning”, and alternative options for providing the second screen experience were explored. Three research aims were considered: 1) developing a technical solution for transmitting data content for regions where data connection is inexistent or intermittent; 2) obtaining preliminary information about HCI requirements for learner interaction with the proposed system through a user test with the prototype; 3) stimulating and motivating undergraduate and graduate engineer students to develop solutions involving a digital TV infrastructure that would be workable in remote areas.
使用数字电视基础设施的教育工具集的人机交互需求:案例研究
新技术正在慢慢改变人们看电视的共同体验。就教育应用而言,第二屏幕的交互式使用,例如使用数据连接与数字电视内容同步的移动设备,提供了有希望的新可能性。然而,世界上一些地区的人口由于缺乏数据连接或其他技术基础设施而不属于这一趋势。本文的重点是可能的技术解决方案,以提供应用程序使用移动设备和数字电视,适用于教育环境。它还描述了与学生一起进行的用户测试,探索通过第二屏幕设备与电视内容的交互。作为一项初步试验,它在为本研究的下一步提供人机交互(HCI)需求的信息方面非常富有成效。重点是教育工具集原型“伙伴学习”,并探索了提供第二屏幕体验的备选方案。考虑了三个研究目标:1)为数据连接不存在或断断续续的地区开发传输数据内容的技术解决方案;2)通过对原型的用户测试,获得关于学习者与拟议系统交互的HCI需求的初步信息;3)鼓励和激励本科和研究生工程专业的学生开发涉及在偏远地区可行的数字电视基础设施的解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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