Interacting with Public Displays for Informal Learning: Design Issues and First Experiences

K. Barth, Wolfgang Müller
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引用次数: 3

Abstract

Digital displays have become ubiquitous and can be found in many public spaces, also as information panels in schools. However, the use of such displays is often reduced to mere information depiction, enhanced by an option to keep the information up to date. The objective of this work is to evaluate whether such public displays can also be used for instructional means, providing users new interactive experiences with applications for collaboration and gamified learning. For this, we enhanced existing approaches to allow students for collaborative interaction with their own smartphones and developed first games to evaluate the user experience. In this paper, we present the details of this approach and results of a first user evaluation.
与非正式学习的公共展示互动:设计问题和首次体验
数字显示器已经无处不在,可以在许多公共场所找到,也可以作为学校的信息面板。然而,这种显示的使用通常被简化为仅仅是信息描述,通过一个使信息保持最新的选项来增强。这项工作的目的是评估这种公共展示是否也可以用于教学手段,为用户提供新的互动体验,以及协作和游戏化学习的应用程序。为此,我们加强了现有的方法,允许学生与他们自己的智能手机进行协作互动,并开发了第一款游戏来评估用户体验。在本文中,我们介绍了这种方法的细节和第一次用户评估的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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