The MMO problem

Óscar García-Morchón, R. Rietman, L. Tolhuizen, Domingo Gómez-Pérez, J. Gutierrez
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引用次数: 10

Abstract

We consider a two polynomials analogue of the polynomial interpolation problem. Namely, we consider the Mixing Modular Operations (MMO) problem of recovering two polynomials f ∈ Zp[x] and g ∈ Zq[x] of known degree, where p and q are two (un)known positive integers, from the values of f(t) mod p+g(t) mod q at polynomially many points t ∈ Z. We show that if p and q are known, the MMO problem can be reduced to computing a close vector in a lattice with respect to the infinity norm. Using the Gaussian heuristic we also implemented in the SAGE system a polynomial-time algorithm. If p and q are kept secret, we do not know how to solve this problem. This problem is motivated by several potential cryptographic applications.
MMO问题
我们考虑一个多项式插值问题的双多项式模拟。也就是说,我们考虑从多项式多个点t∈z处的f(t) mod p+g(t) mod q的值中恢复两个已知阶多项式f∈Zp[x]和g∈Zq[x]的混合模操作(MMO)问题。我们证明,如果p和q是已知的,MMO问题可以简化为计算晶格中关于无穷范数的接近向量。我们还利用高斯启发式算法在SAGE系统中实现了一个多项式时间算法。如果p和q是保密的,我们不知道如何解决这个问题。这个问题是由几个潜在的加密应用程序引起的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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