Autonomous controller design for an orbital debris chaser craft

J. Labrado, P. Benavidez, M. Jamshidi
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Abstract

Space is starting to become very crowded mostly in low earth orbit (LEO). Current projections are showing that without active debris removal (ADR) missions manned and unmanned operations in LEO will become in danger of collisions. While research is being done on removal techniques most approaches involve human pilots and/or are planned for a single use. A more effective solution in the long run would be to have a multi-use crafts that could navigate to rendezvous with multiple targets for de-orbiting. The purpose of this paper is to compare two different types of controllers used on a simulated nonlinear active satellite system to rendezvous with a certain target in orbit. The two types of controllers that are compared are a state feedback controller and a Fuzzy Logic Controller (FLC). Initial conditions are provided to the controller at first in order to ensure each controller works in a variety of start points. Simulations for both controllers are performed to compare operation while attempting to rendezvous with the target location. The simulation results provide details on the different strengths for both types of controllers that could be applied to different missions. One main result of this paper is that the State Feedback controller was able to reach the target location quicker but the FLC had a much smoother approach. Further detail on the results is presented in this paper.
轨道碎片追踪飞行器的自主控制器设计
太空开始变得非常拥挤,主要是在近地轨道(LEO)。目前的预测表明,如果没有主动碎片清除(ADR)任务,在近地轨道上的载人和无人操作将面临碰撞的危险。虽然对清除技术的研究正在进行,但大多数方法都涉及人类驾驶员和/或计划一次性使用。从长远来看,一个更有效的解决方案是拥有一个多用途的飞行器,它可以导航到与多个目标的交会处进行脱轨。本文的目的是比较两种不同类型的控制器用于模拟非线性有源卫星系统与某一在轨目标的交会。比较的两种类型的控制器是状态反馈控制器和模糊逻辑控制器(FLC)。首先向控制器提供初始条件,以保证每个控制器在不同的起始点上工作。对两种控制器进行了仿真,比较了两种控制器在尝试与目标位置交会时的操作。仿真结果提供了两种类型的控制器的不同强度的细节,可以应用于不同的任务。本文的一个主要结果是,状态反馈控制器能够更快地到达目标位置,而FLC的方法更平滑。本文进一步详细介绍了研究结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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