Generative relations for evolutionary equilibria detection

D. Dumitrescu, R. Lung, T. Mihoc
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引用次数: 23

Abstract

A general technique for detecting equilibria in finite non cooperative games is proposed. Fundamental idea is that every equilibrium is characterized by a binary relation on the game strategies. This relation - called generative relation -- induces an appropriate domination concept. Game equilibrium is described as the set of non dominated strategies with respect to the generative relation. Slight generalizations of some well known equilibrium concepts are proposed. A population of strategies is evolved according to a domination-based ranking in oder to produce better and better equilibrium approximations. Eventually the process converges towards the game equilibrium. The proposed technique opens an way for qualitative approach of game equilibria. In order to illustrate the proposed evolutionary technique different equilibria for different continuous games are studied. Numerical experiments indicate the potential of the proposed concepts and technique.
进化平衡检测的生成关系
提出了一种有限非合作对策均衡检测的一般方法。基本思想是,每一个均衡都以博弈策略上的二元关系为特征。这种关系——被称为生成关系——引发了一种适当的支配概念。博弈均衡被描述为关于生成关系的非劣势策略的集合。对一些著名的平衡概念作了简单的推广。为了产生越来越好的均衡近似,策略群体是根据基于支配的排名而进化的。最终,这一过程趋向于游戏平衡。该方法为博弈均衡的定性分析开辟了新的途径。为了说明所提出的进化技术,研究了不同连续博弈的不同均衡。数值实验表明了所提出的概念和技术的潜力。
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