A study of operator-induced instabilities in a tactual virtual environment

P. Taylor, F. Milella
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引用次数: 3

Abstract

One of the major outcomes of the EPSRC/British Aerospace supported project "Enabling Tactile Technology Environments", was the Reactabot, a three degree of freedom force feedback device which provides tactual/kinaesthetic feedback to an operator via a surrogate object. Systems of this nature exhibit unwanted oscillatory behaviour and eventually instability if the virtual mass is reduced to too low a value, corresponding to raising the loop gain too high. The onset of this behaviour is found to be operator dependent. This paper studies the phenomenon in detail, modelling both the open loop system and human operator in the feedback path. It is shown that the variation between operators, allied with the unwanted but inevitable phase lags in the open loop system, cause the undesirable behaviour and suggestions are made to minimise their effect.
触觉虚拟环境中算子诱导不稳定性的研究
EPSRC/英国航空航天公司支持的项目“使触觉技术环境”的主要成果之一是Reactabot,这是一个三自由度的力反馈设备,可以通过代理对象向操作员提供触觉/动觉反馈。这种性质的系统表现出不必要的振荡行为,如果虚拟质量降低到过低的值,则最终不稳定,对应于将环路增益提高得过高。发现这种行为的开始与操作员有关。本文对这一现象进行了详细的研究,对开环系统和反馈路径上的人工操作者进行了建模。结果表明,操作员之间的变化,加上开环系统中不希望但不可避免的相位滞后,导致了不希望的行为,并提出了最小化其影响的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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