An Efficient Fine-grained Parallel Genetic Algorithm Based on GPU-Accelerated

Jian-Ming Li, Xiaojing Wang, Rong-Sheng He, Zhong-Xian Chi
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引用次数: 78

Abstract

Fine-grained parallel genetic algorithm (FGPGA), though a popular and robust strategy for solving complicated optimization problems, is sometimes inconvenient to use as its population size is restricted by heavy data communication and the parallel computers are relatively difficult to use, manage, maintain and may not be accessible to most researchers. In this paper, we propose a FGPGA method based on GPU-acceleration, which maps parallel GA algorithm to texture-rendering on consumer-level graphics cards. The analytical results demonstrate that the proposed method increases the population size, speeds up its execution and provides ordinary users with a feasible FGPGA solution.
基于gpu加速的高效细粒度并行遗传算法
细粒度并行遗传算法(FGPGA)虽然是解决复杂优化问题的一种流行且稳健的策略,但由于其种群规模受到大量数据通信的限制,并且并行计算机的使用、管理和维护相对困难,并且大多数研究人员可能无法使用,因此有时使用起来不方便。本文提出了一种基于gpu加速的FGPGA方法,将并行GA算法映射到消费级显卡上的纹理渲染。分析结果表明,该方法增加了种群规模,加快了执行速度,为普通用户提供了一种可行的FGPGA解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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