A VLSI architecture for computing the tree-to-tree distance

R. Sastry, N. Ranganathan
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引用次数: 3

Abstract

The distance between two labeled ordered trees, /spl alpha/ and /spl beta/ is the minimum cost sequence of editing operations (insertions, deletions and substitutions, needed to transform or into /spl beta/ such that the predecessor-descendant relation between nodes and the ordering of nodes is not changed). Approximate tree matching has applications in genetic sequence comparison, scene analysis, error recovery and correction in programming languages, and cluster analysis. Edit distance determination is a computationally intensive task, and the design of special purpose hardware could result in a significant speed up. This paper describes in detail a VLSI architecture for computing the edit distance between arbitrary ordered trees, based on a parallel, systolic realization of the dynamic programming algorithm proposed by S.Y. Lu (1979). This architecture represents a significant improvement over that described by Sastry and Ranganathan (1994), which restricted the type of trees that could be processed by it. Two partitioning strategies to process trees of arbitrary sizes and structures on a fixed size implementation in multiple passes are proposed and analyzed.<>
一种用于计算树到树距离的VLSI架构
两个标记有序树/spl alpha/和/spl beta/之间的距离是编辑操作(插入、删除和替换)的最小成本序列,这些操作需要转换为/spl beta/,从而不改变节点之间的祖先-后代关系和节点的顺序)。近似树匹配在基因序列比较、场景分析、编程语言的错误恢复和校正以及聚类分析中都有应用。编辑距离确定是一项计算密集型任务,设计专用硬件可以显著提高速度。本文基于S.Y. Lu(1979)提出的动态规划算法的并行、收缩实现,详细描述了一种用于计算任意有序树之间编辑距离的VLSI架构。这种架构相对于Sastry和Ranganathan(1994)所描述的架构有了显著的改进,后者限制了它可以处理的树的类型。提出并分析了两种用于在固定大小的实现上多通道处理任意大小和结构的树的划分策略。
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