Solid-State 3D Models of Lumbar Vertebral Segments

Volodymyr Mavrych, O. Bolgova, I. Shypilova, A. Eryomin
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Abstract

Background: 3D modeling of human organs and structures could aid the development of new therapies and materials to personalize each patient’s needs. This study aimed to create solid-state 3D models of the vertebral segments and test their deformations and stress state under different circumstances.Methods: 3D finite element computer model of lumbar segments was created and tested for the range of motion and stress patterns generated at the lumbar spine using SOLIDWORKS® Simulation software (https://www.solidworks.com/). The finite-element mesh was developed for this model. It consisted of 52662 elements and 90426 nodes, with 271278 degrees of freedom. Parabolic triangular and tetrad elements with a size of 4.15 mm and a tolerance of 0.2075 mm were utilized. After validation, the model was analyzed under static compression 300N to mimic the vertical position of the body.Results: The following average stress levels were determined in the different components of the model during the test: on the upper vertebra - 9.34±0.11 MPa, on the middle - 10.66±0.10 MPa, and the lower - 8.99±0.09 MPa; on the upper intervertebral disc 0.58±0.01 MPa, and the lower - 0.69±0.01 MPa; on the anterior longitudinal ligament - 0.02±0.001 MPa; on the posterior longitudinal ligament - 0.05±0.001 MPa; on the upper transverse ligaments - 0.01±0.001 MPa, and the lower - 0.04±0.001 MPa; on the interspinous ligaments - 0.02±0.001 MPa, and the supraspinatus - 0.03±0.001 MPa.Conclusions: Modeling static compression showed that the maximum stresses were primarily distributed over the vertebral bodies’ cortical bone and extinguished by the trabecular structure and intervertebral discs. Maximal displacements were found in the annulus fibrosus. Solid-state models with a finite-element mesh can be used for biomechanical investigations in vertebral segments. However, more extensive sample studies with different models may be required to compare movement and loading patterns at different lumbar spine structures.
腰椎节段的固态三维模型
背景:人体器官和结构的3D建模可以帮助开发新的治疗方法和材料,以个性化每个患者的需求。本研究旨在建立椎节的固态三维模型,并测试其在不同情况下的变形和应力状态。方法:建立腰椎节段三维有限元计算机模型,使用SOLIDWORKS®Simulation软件(https://www.solidworks.com/)对腰椎产生的运动范围和应力模式进行测试。建立了该模型的有限元网格。它由52662个元素和90426个节点组成,自由度为271278。采用尺寸为4.15 mm、公差为0.2075 mm的抛物面三角形和四分体单元。验证后,在静态压缩300N的情况下对模型进行分析,模拟人体的垂直位置。结果:试验过程中模型各部位的平均应力水平为:上肢- 9.34±0.11 MPa,中肢- 10.66±0.10 MPa,下肢- 8.99±0.09 MPa;上椎间盘为0.58±0.01 MPa,下椎间盘为- 0.69±0.01 MPa;前纵韧带- 0.02±0.001 MPa;后纵韧带- 0.05±0.001 MPa;上横韧带- 0.01±0.001 MPa,下横韧带- 0.04±0.001 MPa;棘间韧带- 0.02±0.001 MPa,冈上肌- 0.03±0.001 MPa。结论:模拟静态压缩显示,最大应力主要分布在椎体皮质骨上,并被小梁结构和椎间盘所消除。最大的移位见于纤维环。具有有限元网格的固态模型可用于椎节段的生物力学研究。然而,可能需要更广泛的样本研究和不同的模型来比较不同腰椎结构的运动和负荷模式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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