Computer science as a fundamental competence for teachers in other disciplines

Stefan Seegerer, R. Romeike
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引用次数: 4

Abstract

Digitalization leads to fundamental changes in the way we communicate, use technology, work or collect information, but is also having an increasing impact on education. In political contexts, this has recently been summarised under the term "digital education". The current discussion is dominated by aspects of usage of digital media in education. However, all subjects, or their related disciplines, are significantly affected by digitalization, e.g. with simulation or data analysis - often considered the third and fourth pillars of science. This results in new topics, methods or strategies for all subjects. In consequence, everyone, including teachers of any subject, requires Computer Science competencies and knowledge, not only for the efficient and effective use of digital technology, but also in order to understand and apply the new topics, methods and approaches. This poster reports first findings of a study on Computer Science competencies necessary in other domains, e.g. for domain specific-tools and methodologies. The study is based on a survey among educational researchers for subject-matter teaching and learning. First findings suggest that digital education must extend its currently strong media and technology focus to reflect the effects of digitalization in the disciplines.
计算机科学是其他学科教师的基本能力
数字化导致我们沟通、使用技术、工作或收集信息的方式发生根本性变化,但也对教育产生越来越大的影响。在政治语境中,这一现象最近被概括为“数字教育”。目前的讨论主要集中在数字媒体在教育中的使用方面。然而,所有学科或其相关学科都受到数字化的重大影响,例如模拟或数据分析——通常被认为是科学的第三和第四大支柱。这将为所有学科带来新的主题、方法或策略。因此,每个人,包括任何学科的教师,都需要计算机科学的能力和知识,不仅是为了高效和有效地使用数字技术,而且是为了理解和应用新的主题、方法和途径。这张海报报告了一项关于其他领域所需的计算机科学能力的研究的初步发现,例如领域特定的工具和方法。这项研究是基于对教育研究人员进行的一项关于主题教学的调查。第一项研究结果表明,数字教育必须扩展其目前强大的媒体和技术重点,以反映学科中数字化的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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