Game Theory-based Ensemble of Deep Neural Networks for Large Scale Audio Tagging

H. Ykhlef, F. Ykhlef, Bouchra Amirouche
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引用次数: 2

Abstract

Audio tagging is concerned with the development of systems that are able to recognize sound events. With the growing interest geared towards audio tagging for various applications, it has become of paramount importance to design systems that distinguish among events of different natures. To mend with this, ensembling many tagging system has become a successful strategy that lives-up to these emerging challenges. In this paper, we introduce a tagging system composed of an ensemble of deep learners. We propose to formulate the fusion strategy as a coalitional game. Our approach weighs these individual learners, while considering two crucial notions that affect the performance of an ensemble: accuracy and diversity. To demonstrate the efficiency of our approach, we have carried out experimental comparisons on a huge dataset made of sound recordings with annotations of varying reliability. The experimental results indicate that the proposed system provides a reliable ranking and outperforms some major state-of-the art ensemble learning approaches.
基于博弈论的深度神经网络集成大规模音频标注
音频标记与开发能够识别声音事件的系统有关。随着各种应用对音频标记的兴趣日益浓厚,设计能够区分不同性质事件的系统变得至关重要。为了解决这个问题,集成许多标签系统已经成为一种成功的策略,可以应对这些新出现的挑战。本文介绍了一个由深度学习器集成而成的标注系统。我们建议将融合策略表述为一个联盟博弈。我们的方法权衡了这些单独的学习器,同时考虑了影响集成性能的两个关键概念:准确性和多样性。为了证明我们方法的有效性,我们对一个由不同可靠性注释的录音组成的庞大数据集进行了实验比较。实验结果表明,所提出的系统提供了一个可靠的排名,并优于一些主要的最先进的集成学习方法。
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