{"title":"Towards a Specification Language for Spatial User Interaction","authors":"Khadidja Chaoui, S. Bouzidi-Hassini, Y. Bellik","doi":"10.1145/3385959.3424278","DOIUrl":null,"url":null,"abstract":"Spatial interactions have a great potential in ubiquitous environments. Physical objects, endowed with interconnected sensors, cooperate in a transparent manner to help users in their daily tasks. In our context, we qualify an interaction as spatial if it results from considering spatial attributes (location, orientation, speed…) of the user's body or of a given object used by her/him. According to our literature review, we found that despite their benefits (simplicity, concision, naturalness…), spatial interactions are not as widespread as other interaction models such as graphical or tactile ones. We think that this fact is due to the lack of software tools and frameworks that can make the design and development of spatial interaction easy and fast. In this paper, we propose a spatial interaction modeling language named SUIL (Spatial User Interaction Language) which represents the first step towards the development of such tools.","PeriodicalId":157249,"journal":{"name":"Proceedings of the 2020 ACM Symposium on Spatial User Interaction","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-10-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2020 ACM Symposium on Spatial User Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3385959.3424278","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
Spatial interactions have a great potential in ubiquitous environments. Physical objects, endowed with interconnected sensors, cooperate in a transparent manner to help users in their daily tasks. In our context, we qualify an interaction as spatial if it results from considering spatial attributes (location, orientation, speed…) of the user's body or of a given object used by her/him. According to our literature review, we found that despite their benefits (simplicity, concision, naturalness…), spatial interactions are not as widespread as other interaction models such as graphical or tactile ones. We think that this fact is due to the lack of software tools and frameworks that can make the design and development of spatial interaction easy and fast. In this paper, we propose a spatial interaction modeling language named SUIL (Spatial User Interaction Language) which represents the first step towards the development of such tools.
空间相互作用在无处不在的环境中具有巨大的潜力。拥有互联传感器的物理对象以透明的方式合作,帮助用户完成日常任务。在我们的语境中,如果一种交互产生于考虑用户身体的空间属性(位置、方向、速度……)或他/她所使用的给定物体,我们便将其定义为空间交互。根据我们的文献综述,我们发现,尽管空间互动具有诸多优点(简单、简洁、自然……),但它并不像图形或触觉等其他互动模式那样广泛。我们认为这是由于缺乏软件工具和框架,使空间交互的设计和开发变得简单和快速。在本文中,我们提出了一种空间交互建模语言SUIL (spatial User interaction language,空间用户交互语言),这是开发此类工具的第一步。