Coreference Annotation of an Arabic Corpus using a Virtual World Game

Wateen A. Aliady, Abdulrahman Aloraini, Chris Madge, Juntao Yu, R. Bartle, Massimo Poesio
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Abstract

Coreference resolution is a key aspect of text comprehension, but the size of the available coreference corpora for Arabic is limited in comparison to the size of the corpora for other languages. In this paper we present a Game-With-A-Purpose called Stroll with a Scroll created to collect from players coreference annotations for Arabic. The key contribution of this work is the embedding of the annotation task in a virtual world setting, as opposed to the puzzle-type games used in previously proposed Games-With-A-Purpose for coreference.
使用虚拟世界游戏的阿拉伯语料库的共同参考注释
共指解析是文本理解的一个关键方面,但是与其他语言的语料库相比,阿拉伯语可用的共指语料库的大小有限。在本文中,我们展示了一款名为《漫步卷轴》的带有目的的游戏,旨在收集玩家对阿拉伯语的共同参考注释。这项工作的关键贡献是在虚拟世界环境中嵌入注释任务,这与之前提出的具有共同参考目的的游戏(games - with - a - purpose)中使用的谜题类型游戏相反。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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