Whole-body humanoid control from upper-body task specifications

Ghassan Bin Hammam, D. Orin, B. Dariush
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引用次数: 16

Abstract

This paper introduces a very efficient, modified resolved acceleration control algorithm for dynamic filtering and control of whole-body humanoid motion in response to upper-body task specifications. The dynamic filter is applicable for general upper-body motions when standing in place. It is characterized by modification of the commanded torso acceleration based on a geometric solution to produce a ZMP which is inside the support. The resulting feasible modified motion is synchronized to the reference motion when the computed ZMP for the reference motion again falls within the support. Contact forces at each foot are controlled through a dedicated force distribution module which optimizes the ankle roll and pitch torques. The proposed approach uses time-local information and is therefore targeted for online control. The effectiveness of the algorithm is demonstrated by means of simulated experiments on a model of the Honda humanoid robot ASIMO using a highly dynamic upper-body reference motion.
来自上半身任务规范的全身人形控制
本文介绍了一种非常有效的改进的分解加速度控制算法,用于响应上肢任务规范的全身人形运动动态滤波和控制。动态过滤器适用于站立时的一般上半身运动。它的特点是修改命令躯干加速度的基础上的几何解决方案,以产生一个ZMP是在支持。当计算的参考运动的ZMP再次落在支持范围内时,得到的可行修改运动与参考运动同步。每只脚的接触力通过一个专门的力分配模块来控制,该模块可以优化脚踝的滚动和俯仰扭矩。所提出的方法使用时间本地信息,因此针对在线控制。在本田仿人机器人ASIMO模型上进行了高动态上肢参考运动的仿真实验,验证了该算法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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