Design and Development of an Interactive Chess Board for Quarto

Yu-Wei Chou, Chen-Wei Liao, Jin-Ruei Shih, Jui-Huan Kuo, Kai-Yi Wong
{"title":"Design and Development of an Interactive Chess Board for Quarto","authors":"Yu-Wei Chou, Chen-Wei Liao, Jin-Ruei Shih, Jui-Huan Kuo, Kai-Yi Wong","doi":"10.1109/ICASI57738.2023.10179542","DOIUrl":null,"url":null,"abstract":"This research designed and developed an interactive chess board capable of playing Quarto game against humans. The designed interactive chess board utilizes CoreXY mechanism to manipulate the electromagnet to achieve two-dimensional movement under the chess board. Furthermore, the designed interactive chess board employs a depth camera with the YOLOv5 algorithm to identify the features and position of each chess piece. Finally, the game strategy mechanics of the Quarto game are combined to the system for the chess board.","PeriodicalId":281254,"journal":{"name":"2023 9th International Conference on Applied System Innovation (ICASI)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 9th International Conference on Applied System Innovation (ICASI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICASI57738.2023.10179542","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

This research designed and developed an interactive chess board capable of playing Quarto game against humans. The designed interactive chess board utilizes CoreXY mechanism to manipulate the electromagnet to achieve two-dimensional movement under the chess board. Furthermore, the designed interactive chess board employs a depth camera with the YOLOv5 algorithm to identify the features and position of each chess piece. Finally, the game strategy mechanics of the Quarto game are combined to the system for the chess board.
四重奏互动棋盘的设计与开发
本研究设计并开发了一种能够与人类对弈四重奏的交互式棋盘。所设计的交互式棋盘利用CoreXY机构操纵电磁铁,实现棋盘下的二维移动。此外,所设计的交互式棋盘采用深度摄像头,采用YOLOv5算法识别每个棋子的特征和位置。最后,将四重奏游戏的游戏策略机制与棋盘系统结合在一起。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信