Variability management supporting the model-driven design of user interfaces

Jean-Sébastien Sottet, A. Vagner, Alfonso García Frey
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引用次数: 6

Abstract

User Interfaces (UI) design is a complex and multi-faceted problem. It depends on devices, users and their environments and involves various stakeholders with different backgrounds. Moreover, user requirements are difficult to evaluate precisely upfront and require iterative design cycles based on trial and error. All this variability is complex and should be managed efficiently to ensure moderate design costs. One solution is to implement in the UI design process Model-Driven Engineering (MDE) and Software Product Lines (SPL). However, current SPL approaches do not consider problems related to specific UI design models, notably the many concerns underlying them. We propose an SPL approach that supports the separation of concerns through multi-step partial configuration of UI features. The approach is implemented in our existing MDE UI generation framework.
可变性管理支持用户界面的模型驱动设计
用户界面(UI)设计是一个复杂的、多方面的问题。这取决于设备、用户和他们的环境,并涉及不同背景的各种利益相关者。此外,用户需求很难预先精确评估,并且需要基于试错的迭代设计周期。所有这些可变性都是复杂的,应该有效地管理,以确保适度的设计成本。一种解决方案是在UI设计过程中实现模型驱动工程(MDE)和软件产品线(SPL)。然而,当前的SPL方法并没有考虑与特定UI设计模型相关的问题,特别是它们背后的许多关注点。我们提出了一种SPL方法,该方法通过UI特性的多步骤部分配置来支持关注点分离。该方法在我们现有的MDE UI生成框架中实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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