Building Guitar Strum Models for an Interactive Air Guitar Prototype

John Edel Tamani, Jan Christian Blaise Cruz, Joshua Raphaelle Cruzada, Jolene Valenzuela, Kevin Gray Chan, J. A. Deja
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引用次数: 6

Abstract

In this work-in-progress, we propose the design of an interaction that allows a guitar player to air guitar with the use of forearm Electromyogram (EMG). We integrate results from our previous study where we have used the same medium in training a classifier to recognize standard guitar chords. In this paper, we aim to train a classifier this time to recognize the different types of strums when playing the guitar. We collected data from ten (10) participants using the Myo armband doing strum repetitions for at least fifty (50) times. The strumming EMG data was then pre-processed and fed into a machine learning task to build a model. A k-Nearest Neighbor (k=11) classifier was trained and yielded an accuracy of at least 46% accuracy with a kappa statistic of 0.3712. Model results de- scribe that data size needs to be improved while considering equally the same set of features. Additionally, user insights and feedback on the armband usage as an alternative creative medium was gathered from our target respondents. Different views and insights are stated which opened opportunities for the improvement of the actual air guitar concept as a creativity tool.
为交互式空气吉他原型建立吉他弦模型
在这项正在进行的工作中,我们提出了一种交互设计,允许吉他手使用前臂肌电图(EMG)来弹奏空气吉他。我们整合了之前的研究结果,在之前的研究中,我们使用了相同的媒介来训练分类器来识别标准的吉他和弦。在本文中,我们的目标是训练一个分类器来识别弹吉他时不同类型的吉他。我们收集了十(10)名参与者使用Myo臂章进行至少五十(50)次的弦乐重复练习的数据。然后对弹奏肌电图数据进行预处理,并将其输入机器学习任务以建立模型。训练了k-最近邻(k=11)分类器,其kappa统计量为0.3712,准确度至少为46%。模型结果表明,在考虑相同特征集的情况下,数据大小需要改进。此外,我们还从目标受访者那里收集了用户对臂章作为另一种创意媒介的使用情况的见解和反馈。不同的观点和见解,这为实际的空气吉他概念作为一种创意工具的改进打开了机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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