Enhancing object communication mechanisms

M. Ersavas
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引用次数: 3

Abstract

The paper elaborates on the object communication mechanisms as defined in the Fuzzy Object and Behavior Modeling (FOBM) technique. In traditional object oriented systems communication between objects is achieved by applying operations on objects as an analogy to message sending. FOBM enhances inter-object communication by emphasizing messages and events and supporting broader message dispatch and resolution mechanisms, message and event weighing and attenuation, sensors, indicators, emitters, and constraints to form a powerful set of mechanisms for object interaction and manipulation. Using these mechanisms new generation systems such as virtual reality environments, complex 3D modeling and animation, and non-linear systems can be represented and implemented with significantly less effort than traditional object oriented approaches. A simple FOBM construct is used to illustrate some of these concepts.
增强对象通信机制
本文详细阐述了模糊对象与行为建模(FOBM)技术中定义的对象通信机制。在传统的面向对象系统中,对象之间的通信是通过将对象上的操作类比为消息发送来实现的。FOBM通过强调消息和事件并支持更广泛的消息分派和解析机制、消息和事件的称重和衰减、传感器、指示器、发射器和约束来增强对象间通信,从而形成一套强大的对象交互和操作机制。使用这些机制,新一代系统,如虚拟现实环境,复杂的3D建模和动画,以及非线性系统可以用比传统的面向对象方法少得多的努力来表示和实现。使用一个简单的FOBM结构来说明其中的一些概念。
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