A Gaussian Recursive Filter Parallel Implementation with Overlapping

P. D. Luca, A. Galletti, L. Marcellino
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引用次数: 11

Abstract

Gaussian convolutions computation is required in several scientific fields and, to this aim, efficient approximation methods, based on Recursive Filters (RFs), have been developed recently. Among them, Gaussian Recursive Filters (RFs) are designed to approximate the Gaussian convolution in a very efficient way. The accuracy of these methods, as is well known, can be improved by means of the use of the so-called K-iterated Gaussian recursive filters, that is in the repeated application of the basic RF. To improve the provided accuracy, K-iterated versions of these methods are also considered. Since it is often necessary to handle large size one-dimensional input signals, a parallel approach becomes mandatory. Recently, we proposed a parallel algorithm for the implementation of the K-iterated first-order Gaussian RF on multicore architectures. Here, using a similar parallelization strategy, based on a domain decomposition with overlapping, we propose a new implementation that would exploit, in terms of both accuracy and performance, the GPU (Graphics Processing Unit) capabilities on CUDA environment. Tests and experiments confirm the reliability and the efficiency of the proposed implementation.
一种具有重叠的高斯递归滤波器并行实现
在一些科学领域需要高斯卷积计算,为了达到这个目的,最近发展了基于递归滤波器(RFs)的有效逼近方法。其中,高斯递归滤波器(RFs)的设计是为了以一种非常有效的方式近似高斯卷积。众所周知,这些方法的准确性可以通过使用所谓的k -迭代高斯递归滤波器来提高,即在基本RF的重复应用中。为了提高提供的准确性,还考虑了这些方法的k迭代版本。由于经常需要处理大尺寸的一维输入信号,因此必须采用并行方法。最近,我们提出了一种在多核架构上实现k迭代一阶高斯射频的并行算法。在这里,使用类似的并行化策略,基于重叠的域分解,我们提出了一种新的实现,可以在精度和性能方面利用CUDA环境下GPU(图形处理单元)的能力。测试和实验验证了该方法的可靠性和有效性。
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