Functional Shell and Reusable Components for Easy GUIs

D. Knoble, Bogdan Popa
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Abstract

Some object-oriented GUI toolkits tangle state management with rendering. Functional shells and observable toolkits like GUI Easy simplify and promote the creation of reusable views by analogy to functional programming. We have successfully used GUI Easy on small and large GUI projects. We report on our experience constructing and using GUI Easy and derive from that experience several architectural patterns and principles for building functional programs out of imperative systems.
用于简单gui的功能外壳和可重用组件
一些面向对象的GUI工具包将状态管理与呈现混淆在一起。函数式shell和可观察工具包(如GUI Easy)通过类比函数式编程简化并促进了可重用视图的创建。我们已经成功地在小型和大型GUI项目中使用了GUI Easy。我们报告了构建和使用GUI Easy的经验,并从这些经验中得出了一些架构模式和原则,用于从命令式系统中构建函数式程序。
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