Some real-time requirements in continuous multimedia applications

Lichen Zhang, P. Yuan
{"title":"Some real-time requirements in continuous multimedia applications","authors":"Lichen Zhang, P. Yuan","doi":"10.1109/PACRIM.1999.799479","DOIUrl":null,"url":null,"abstract":"Multimedia computing has emerged in the last ten years as a major area of research. These computer systems have opened a wide range of potential applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and full-motion video. The fundamental characteristic of multimedia systems is that they incorporate continuous media such as voice, video, and animated graphics. In this paper, we discuss some real-time issues in continuous media and some solutions to deal with them.","PeriodicalId":176763,"journal":{"name":"1999 IEEE Pacific Rim Conference on Communications, Computers and Signal Processing (PACRIM 1999). Conference Proceedings (Cat. No.99CH36368)","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-08-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"1999 IEEE Pacific Rim Conference on Communications, Computers and Signal Processing (PACRIM 1999). Conference Proceedings (Cat. No.99CH36368)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PACRIM.1999.799479","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Multimedia computing has emerged in the last ten years as a major area of research. These computer systems have opened a wide range of potential applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and full-motion video. The fundamental characteristic of multimedia systems is that they incorporate continuous media such as voice, video, and animated graphics. In this paper, we discuss some real-time issues in continuous media and some solutions to deal with them.
连续多媒体应用中对实时性的要求
多媒体计算在过去十年中作为一个主要的研究领域出现。这些计算机系统通过结合各种信息源,如语音、图形、动画、图像、音频和全动态视频,开辟了广泛的潜在应用。多媒体系统的基本特征是它们包含连续的媒体,如声音、视频和动画图形。本文讨论了连续介质中存在的一些实时性问题,并提出了相应的解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信