Sarah L. Miller-Abdelrazeq, Sebastian Stiehm, Max Haberstroh, F. Hees
{"title":"Perceived Effects of Cycle Time in Human-Robot-Interaction","authors":"Sarah L. Miller-Abdelrazeq, Sebastian Stiehm, Max Haberstroh, F. Hees","doi":"10.1109/ARSO.2018.8625819","DOIUrl":null,"url":null,"abstract":"Human-robot-interaction is slowly entering manufacturing and is expected to become more common in the future. It considers technological developments and preserves human workplaces at the same time. Robotic interaction can be implemented in lean as well as insular production.This paper analyzes the effects of cycle time in human-robot-interaction. In a pre-posttest-design an interactive assembly task is conducted either with cycle time or with self-determined pace. Results show significant differences in perceived task load. On the arousal or pleasure level, no effects of condition can be found. The results suggest that cycle time in human-robot-interaction induces temporal demand, frustration, effort, and a feeling of not being satisfied with their own performance.","PeriodicalId":441318,"journal":{"name":"2018 IEEE Workshop on Advanced Robotics and its Social Impacts (ARSO)","volume":"80 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE Workshop on Advanced Robotics and its Social Impacts (ARSO)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ARSO.2018.8625819","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 6
Abstract
Human-robot-interaction is slowly entering manufacturing and is expected to become more common in the future. It considers technological developments and preserves human workplaces at the same time. Robotic interaction can be implemented in lean as well as insular production.This paper analyzes the effects of cycle time in human-robot-interaction. In a pre-posttest-design an interactive assembly task is conducted either with cycle time or with self-determined pace. Results show significant differences in perceived task load. On the arousal or pleasure level, no effects of condition can be found. The results suggest that cycle time in human-robot-interaction induces temporal demand, frustration, effort, and a feeling of not being satisfied with their own performance.