Making Apps

Jody Clarke-Midura, Chongning Sun, Katarina Pantic
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引用次数: 3

Abstract

In response to the need to broaden participation in computer science, we designed a summer camp to teach middle-school-aged youth to code apps with MIT App Inventor. For the past four summers, we have observed significant gains in youth's interest and self-efficacy in computer science, after attending our camps. The majority of these youth, however, were youth from our local community. To provide equal access across the state and secure more diversity, we were interested in examining the effect of the camp on a broader population of youth. Thus, we partnered with an outreach program to reach and test our camps on youth from low-income high-poverty areas in the Intermountain West. During the summer of 2019, we conducted two sets of camps: locally advertised app camps that attracted youth from our local community and a second set of camps as part of a larger outreach program for youth from low-income high-poverty areas. The camps for both populations followed the same design of personnel, camp activities, structure, and curriculum. However, the background of the participants was slightly different. Using survey data, we found that the local sample experienced significant gains in both self-efficacy and interest, while the outreach group only reported significant gains in self-efficacy after attending the camp. However, the qualitative data collected from the outreach participants indicated that they had a positive experience both with the camp and their mentors. In this article, we discuss the camp design and findings in relation to strategies for broadening participation in Computer Science education.
使应用程序
为了响应扩大计算机科学参与的需求,我们设计了一个夏令营,教中学生使用MIT App Inventor编写应用程序。在过去的四个夏天里,我们观察到,在参加了我们的夏令营之后,年轻人对计算机科学的兴趣和自我效能都有了显著的提高。然而,这些年轻人中的大多数是我们当地社区的年轻人。为了在全州范围内提供平等的机会,确保更多的多样性,我们有兴趣研究营地对更广泛的年轻人的影响。因此,我们与一个外展项目合作,在西部山间地区低收入、高贫困地区的年轻人中进行营地接触和测试。2019年夏天,我们举办了两组营地:一组是在当地做广告的应用程序营地,吸引了当地社区的年轻人;另一组是面向低收入高贫困地区青少年的更大外展计划的一部分。这两个群体的营地遵循相同的人员、营地活动、结构和课程设计。然而,参与者的背景略有不同。使用调查数据,我们发现本地样本在自我效能感和兴趣上都有显著的提高,而外展组只有在参加营地后才报告自我效能感有显著的提高。然而,从外联参与者那里收集的定性数据表明,他们对营地和导师都有积极的体验。在这篇文章中,我们讨论了营地的设计和结果,与扩大计算机科学教育参与的策略有关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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