Pandemic Software Development: The Student Experiences from Developing a COVID-19 Information Dashboard

Benjamin Koh, Mojtaba Shahin, Annette Ong, Soo Ying Yeap, Priyanka Saxena, M. Singh, Chunyang Chen
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引用次数: 1

Abstract

The COVID-19 pandemic has birthed a wealth of information through many publicly accessible sources, such as news outlets and social media. However, gathering and understanding the content can be difficult due to inaccuracies or inconsistencies between the different sources. To alleviate this challenge in Australia, a team of 48 student volunteers developed an open-source COVID-19 information dashboard to provide accurate, reliable, and real-time COVID-19 information for Australians. The students developed this software while working under legislative restrictions that required social isolation. The goal of this study is to characterize the experiences of the students throughout the project. We conducted an online survey completed by 39 of the volunteering students contributing to the COVID-19 dashboard project. Our results indicate that playing a positive role in the COVID-19 crisis and learning new skills and technologies were the most cited motivating factors for the students to participate in the project. While working on the project, some students struggled to maintain a work-life balance due to working from home. However, the students generally did not express strong sentiment towards general project challenges. The students expressed more strongly that data collection was a significant challenge as it was difficult to collect reliable, accurate, and up-to-date data from various government sources. The students have been able to mitigate these challenges by establishing a systematic data collection process in the team, leveraging frequent and clear communication through text, and appreciating and encouraging each other's efforts. By participating in the project, the students boosted their technical (e.g., front-end development) and nontechnical (e.g., task prioritization) skills. Our study discusses several implications for students, educators, and policymakers.
流行病软件开发:学生开发COVID-19信息仪表板的经验
2019冠状病毒病大流行通过新闻媒体和社交媒体等许多可公开获取的来源产生了大量信息。然而,由于不同来源之间的不准确或不一致,收集和理解内容可能很困难。为了缓解澳大利亚的这一挑战,一个由48名学生志愿者组成的团队开发了一个开源的COVID-19信息仪表板,为澳大利亚人提供准确、可靠和实时的COVID-19信息。学生们在法律限制下开发了这个软件,要求他们与社会隔离。本研究的目的是描述学生在整个项目中的经历。我们对39名参与COVID-19仪表板项目的志愿者学生进行了在线调查。我们的研究结果表明,在COVID-19危机中发挥积极作用和学习新技能和新技术是学生参与项目的最主要动机。在做这个项目的时候,由于在家工作,一些学生很难保持工作和生活的平衡。然而,对于一般的项目挑战,学生们普遍没有表达出强烈的情绪。学生们更强烈地表示,数据收集是一项重大挑战,因为很难从各种政府来源收集可靠、准确和最新的数据。学生们已经能够通过在团队中建立系统的数据收集过程,利用频繁和清晰的文本沟通,以及欣赏和鼓励彼此的努力来缓解这些挑战。通过参与这个项目,学生们提高了他们的技术技能(例如,前端开发)和非技术技能(例如,任务优先级排序)。我们的研究讨论了对学生、教育工作者和政策制定者的几点启示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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