Immersive Learning Environment with Integrated Interactive Video and Ubiquitous Technologies

Jui-Hung Chen, Han-Bin Chang, Chunyi Shen, Te-Wua Wang, Wen-Chih Chang, T. Shih
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引用次数: 14

Abstract

Information technology is an integral part of daily life in many domains, including communication, computing, entertainment, and education. However, despite its pervasiveness, digitalization in various purposes and application in many human-based activities, it still plays the role of assisting and supporting people in manipulating and acquiring information. This study developed a ubiquitous learning environment based on the connection between digital and physical information. By using mobile learning technologies, including interactive video-based multimedia technology, GPS, GIS, and the electronic map service, learners can perform location-aware learning activities and experience corresponding appearances regarding a particular location. Accordingly learners can acquire new knowledge by participating in location-aware learning activities. We also demonstrate a ubiquitous learning activity of introducing the history of Tamkang University, Taiwan, and assess the effectiveness of the proposed ubiquitous learning environment.
集成交互式视频和无处不在技术的沉浸式学习环境
信息技术是日常生活中许多领域不可或缺的一部分,包括通信、计算、娱乐和教育。然而,尽管它无处不在,数字化的各种目的和应用在许多以人为本的活动中,它仍然发挥着帮助和支持人们操纵和获取信息的作用。本研究开发了一个基于数字和物理信息连接的泛在学习环境。通过使用移动学习技术,包括基于交互式视频的多媒体技术、GPS、GIS和电子地图服务,学习者可以进行位置感知学习活动,并体验与特定位置相关的相应外观。因此,学习者可以通过参与位置感知学习活动来获取新知识。本研究亦以台湾淡江大学的历史为例,进行泛在学习活动,并评估泛在学习环境的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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