EPICSAVE — Enhancing vocational training for paramedics with multi-user virtual reality

Jonas Schild, Dieter Lerner, Sebastian Misztal, Thomas Luiz
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引用次数: 28

Abstract

An anaphylactic shock constitutes a representative scenario for critical paramedical cases that happen too rare to eventually occur within a regular curricular term of vocational training. As a possible solution, this paper presents EPICSAVE, a development case that yields novel training tools using multi-user virtual reality (VR) and serious game methodology. The case describes the interdisciplinary setup and iterative workflow of the development of a simulation prototype. Examples show design tools and methodologies, e.g., finding focus in medical treatment. Results from two pilot studies indicate that specifically multi-user VR may enhance paramedic training. The subsequently developed prototype offers collaborative training for two paramedic trainees and one trainer. Results from a user study with paramedic trainees indicate that experiencing a positive VR training outcome depends on high presence effects and is limited by usability issues. We provide a list of open design and usability issues that shall help to improve future integration of multi-user VR in training facilities.
EPICSAVE -利用多用户虚拟现实技术加强护理人员的职业培训
过敏性休克是一种典型的危重医疗病例,这种情况发生得太罕见,最终无法在职业培训的常规课程期限内发生。作为一种可能的解决方案,本文提出了EPICSAVE,这是一个使用多用户虚拟现实(VR)和严肃游戏方法产生新颖培训工具的开发案例。本案例描述了一个仿真原型开发的跨学科设置和迭代工作流程。示例展示了设计工具和方法,例如,在医疗中找到重点。两项试点研究的结果表明,特别是多用户虚拟现实可以提高护理人员的培训。随后开发的原型为两名护理受训人员和一名培训师提供协作培训。一项针对护理受训人员的用户研究结果表明,体验积极的VR培训结果取决于高存在效果,并受到可用性问题的限制。我们提供了一个开放设计和可用性问题的列表,这些问题将有助于改善未来多用户VR在培训设施中的集成。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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