Jae-Young Sim, Chang-Su Kim, C.-C. Jay Kuo, Sang Uk Lee
{"title":"Normal mesh compression based on rate-distortion optimization","authors":"Jae-Young Sim, Chang-Su Kim, C.-C. Jay Kuo, Sang Uk Lee","doi":"10.1109/MMSP.2002.1203236","DOIUrl":null,"url":null,"abstract":"An efficient progressive compression and interactive transmission algorithm for 3D normal meshes, based on rate-distortion optimization, are proposed in this work. A normal mesh is partitioned into several segments, which are encoded independently. By truncating the bitstream for each segment optimally using a distortion model, the proposed algorithm yields a higher coding gain than the conventional approach. Moreover, to support interactive transmission of 3D models from client's viewpoint, each segment can be endowed with different priority of transmission. The view-dependent processing technique enables to reduce the transmission bandwidth considerably while maintaining the same visual quality.","PeriodicalId":398813,"journal":{"name":"2002 IEEE Workshop on Multimedia Signal Processing.","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2002-12-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2002 IEEE Workshop on Multimedia Signal Processing.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/MMSP.2002.1203236","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4
Abstract
An efficient progressive compression and interactive transmission algorithm for 3D normal meshes, based on rate-distortion optimization, are proposed in this work. A normal mesh is partitioned into several segments, which are encoded independently. By truncating the bitstream for each segment optimally using a distortion model, the proposed algorithm yields a higher coding gain than the conventional approach. Moreover, to support interactive transmission of 3D models from client's viewpoint, each segment can be endowed with different priority of transmission. The view-dependent processing technique enables to reduce the transmission bandwidth considerably while maintaining the same visual quality.