Hexahedral shell mesh construction via volumetric polycube map

Shuchu Han, Jiazhi Xia, Ying He
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引用次数: 35

Abstract

Shells are three-dimensional structures. One dimension, the thickness, is much smaller than the other two dimensions. Shell structures can be widely found in many real-world objects. This paper presents a method to construct a layered hexahedral mesh for shell objects. Given a closed 2-manifold and the user-specified thickness, we construct the shell space using the distance field and then parameterize the shell space to a polycube domain. The volume parameterization induces the hexahedral tessellation in the object shell space. As a result, the constructed mesh is an all-hexahedral mesh in which most of the vertices are regular, i.e., the valence is 6 for interior vertices and 5 for boundary vertices. The mesh also has a layered structure that all layers have exactly the same tessellation. We prove our parameterization is guaranteed to be bijective. As a result, the constructed hexahedral mesh is free of degeneracy, such as self-intersection, flip-over, etc. We also show that the iso-parametric line (in the thickness dimension) is orthogonal to the other two isoparametric lines. We demonstrate the efficacy of our method upon models of various topology.
六面体壳网格结构通过体积多边形映射
壳是三维结构。一个维度,即厚度,比另外两个维度要小得多。壳结构可以在许多现实世界的对象中广泛发现。提出了一种壳类物体分层六面体网格的构造方法。给定一个封闭的2流形和用户指定的厚度,我们利用距离域构造壳空间,然后将壳空间参数化为一个聚立方域。体积参数化在物体壳体空间中产生六面体镶嵌。因此,构建的网格是一个全六面体网格,其中大部分顶点是规则的,即内部顶点的价为6,边界顶点的价为5。网格也有一个分层结构,所有的层都有完全相同的镶嵌。我们证明了我们的参数化保证是客观的。因此,构建的六面体网格不存在自交、翻转等简并现象。我们还表明,等参数线(在厚度维度上)与其他两条等参数线正交。我们证明了我们的方法在各种拓扑模型上的有效性。
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