{"title":"Micro-level examination of games using Indicator Analysis","authors":"Henrik Warpefelt","doi":"10.1145/3402942.3402980","DOIUrl":null,"url":null,"abstract":"Current tools and methods for game design evaluation often focus on how to create good game design, but end up being prescriptive. In this paper we present the Indicator Analysis method - consisting of a theoretical framework, an analysis method, and a model aimed at avoiding bad game design by examining the impact of details, called indicators, found in the game. We also show how to apply this theoretical framework and model to perform game design evaluation, and what types of questions can be answered by applying them. This approach is relevant due to the increased use of artificial intelligence technologies in games, where the focus in inherently on details.","PeriodicalId":421754,"journal":{"name":"Proceedings of the 15th International Conference on the Foundations of Digital Games","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-09-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 15th International Conference on the Foundations of Digital Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3402942.3402980","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Current tools and methods for game design evaluation often focus on how to create good game design, but end up being prescriptive. In this paper we present the Indicator Analysis method - consisting of a theoretical framework, an analysis method, and a model aimed at avoiding bad game design by examining the impact of details, called indicators, found in the game. We also show how to apply this theoretical framework and model to perform game design evaluation, and what types of questions can be answered by applying them. This approach is relevant due to the increased use of artificial intelligence technologies in games, where the focus in inherently on details.