Motion reconstruction of somersaults using three dimensional model matching method from its silhouette image

S. Kikuchi, K. Nakazawa
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引用次数: 2

Abstract

This study, using computer graphics, explores a movement reconstruction method of human somersaults. While human subjects perform on a trampoline, the researcher converts the action into information with a human model that has sixteen links and twelve joints under thirty-one-degrees-of-freedom. Performance is photographed with an infrared camera, and the captured images are turned into silhouette pictures through binary image processing. The silhouettes determine each joint angle, while modifying a model generated earlier. The continuous changes of joint angles during a flip are also calculated. All the data are finalized with animation.
利用三维模型匹配方法对空翻的轮廓图像进行运动重建
本研究利用计算机图形学的方法,探讨了人体空翻的运动重建方法。当人类在蹦床上表演时,研究人员用一个人体模型将动作转化为信息,该模型有16个连杆和12个关节,在31个自由度下。表演用红外摄像机拍摄,拍摄到的图像通过二值图像处理变成剪影图像。轮廓决定了每个关节的角度,同时修改了之前生成的模型。计算了翻转过程中关节角度的连续变化。所有的数据都以动画的形式完成。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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