Just-in-Time-Teaching experience in a Software Design Pattern course

Ye Tao, Guozhu Liu, J. Mottok, R. Hackenberg, Georg Hagel
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引用次数: 6

Abstract

Teaching design patterns in computer science introductory sequence is more difficult than learning it. We present a Just-in-Time-Teaching (JiTT) practice in Software Design Patterns course targeted to entry level students. We proposed a model that combines JiTT concepts with didactic considerations, preparation materials, in-class sessions and post-lecture assignments. We have effectively used this approach to teach two undergraduate classes. The paper also presents the results of a survey conducted to identify the effectiveness of the JiTT activities through warm-up questions, class-wide discussions, experiments and exercises.
软件设计模式课程的即时教学经验
在计算机科学入门序列中教授设计模式比学习它要困难得多。我们在软件设计模式课程中针对入门级学生介绍了即时教学(jit)实践。我们提出了一个将JiTT概念与教学考虑、准备材料、课堂讨论和课后作业相结合的模型。我们在两个本科班的教学中有效地运用了这种方法。本文还介绍了一项调查的结果,该调查通过热身问题、班级范围的讨论、实验和练习来确定JiTT活动的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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