Toward Quantum Combinatorial Games

P. Dorbec, M. Mhalla
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引用次数: 8

Abstract

In this paper, we propose a Quantum variation of combinatorial games, generalizing the Quantum Tic-Tac-Toe proposed by Allan Goff. A combinatorial game is a two-player game with no chance and no hidden information, such as Go or Chess. In this paper, we consider the possibility of playing superpositions of moves in such games. We propose different rulesets depending on when superposed moves should be played, and prove that all these rulesets may lead similar games to different outcomes. We then consider Quantum variations of the game of Nim. We conclude with some discussion on the relative interest of the different rulesets.
走向量子组合博弈
本文在Allan Goff提出的量子一字棋的基础上,提出了组合博弈的量子变体。组合游戏是没有机会也没有隐藏信息的双人游戏,如围棋或象棋。在这篇论文中,我们考虑了在这类博弈中走法叠加的可能性。我们提出了不同的规则集,并证明了所有这些规则集可能导致相似的游戏产生不同的结果。然后我们考虑Nim游戏的量子变体。最后,我们对不同规则集的相对利益进行了一些讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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