Promoting Physical Activity for Elderly People with Immersive Virtual Reality (IVR)

J. Dinet, R. Nouchi
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引用次数: 1

Abstract

Physical and social activities should be included in an efficient e-coaching for older adults and immersive virtual reality (IVR) is efficient if behavioral changes are transferred to the real physical world. In an experiment con-ducted with 42 older adults (63-85 years-old), participants were asked to interact with a specific immersive virtual reality (IVR) daily for 4 months in their homes, at least 15 minutes per day. Results demonstrate several positive impacts related to the use of the IVR (decrease of weight, decrease of waist circumference, number of steps outside) even if the time spent to use this IVR system decreases. So the transfer from the IVR to the real world is very encouraging.
利用沉浸式虚拟实境(IVR)促进长者的身体活动
体育和社会活动应该包括在老年人的有效的电子教练和沉浸式虚拟现实(IVR)是有效的,如果行为变化转移到真实的物理世界。在一项对42名老年人(63-85岁)进行的实验中,参与者被要求在他们的家中每天与一个特定的沉浸式虚拟现实(IVR)互动,持续4个月,每天至少15分钟。结果表明,即使使用IVR系统的时间减少了,使用IVR也会产生一些积极的影响(体重减轻、腰围减少、外出步数减少)。所以从IVR到现实世界的转变是非常令人鼓舞的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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