SoundsLike: movies soundtrack browsing and labeling based on relevance feedback and gamification

Jorge M. A. Gomes, T. Chambel, T. Langlois
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引用次数: 11

Abstract

Movies and games are amongst the biggest sources of entertainment, in individual and social contexts. Increasingly, movies and videos are becoming accessible as enormous collections over the Internet, in social media and interactive TV, demanding for new and more powerful ways to search, browse and view them, that benefit from video content-based analysis and classification techniques. Game elements, in turn, can help in this often challenging process, e.g. in the audio, to obtain user feedback to improve the efficacy of classification, while maintaining or improving the entertaining quality of the user experience. In this paper, we present and discuss SoundsLike, a gamification approach to engage users in movies soundtrack labeling, based on relevance feedback and integrated in MovieClouds, an interactive web application designed to access, explore and visualize movies based on the information conveyed in the different tracks or perspectives of its content, especially audio and subtitles where most of the semantics is conveyed, and with a special focus on the emotional dimensions expressed in the movies or felt by the viewers.
sound like:基于相关反馈和游戏化的电影原声浏览和标签
电影和游戏是个人和社交环境中最大的娱乐来源。越来越多的电影和视频在互联网、社交媒体和互动电视上作为巨大的集合被访问,这需要新的、更强大的方式来搜索、浏览和观看它们,这些方式受益于基于视频内容的分析和分类技术。反过来,游戏元素也可以帮助我们完成这一具有挑战性的过程,例如在音频中,获取用户反馈以提高分类效果,同时保持或提高用户体验的娱乐质量。在本文中,我们提出并讨论了SoundsLike,这是一种基于相关反馈并集成在moviecloud中的游戏化方法,用于吸引用户参与电影原声标签,moviecloud是一种交互式web应用程序,旨在访问、探索和可视化基于不同音轨或内容视角所传达的信息的电影,特别是音频和字幕,其中大部分语义都是传达的。并特别关注电影中表达的情感维度或观众的感受。
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