Modeling of Human Body for Animation by Micro-sensor Motion Capture

Gang Li, Zheng Wu, X. Meng, Jiankang Wu
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引用次数: 11

Abstract

We present a human motion model and animation for micro-sensor motion capture system. It consists of a sensor data-driven layered human motion model and an animation method using polygon group to achieve skin deformation. This method is based on biomechanics. The joints of human body were categorized according to the motion characteristics. Motion parameters estimated from sensor data are used to control the movement of human skeleton model and the deformation of skin model, and consequently reconstruct the human body motion in real-time animation. The experiments have shown that the proposed model is suitable for sensor data-driven virtual human in real time animation.
基于微传感器运动捕捉的人体动画建模
提出了一种用于微传感器运动捕捉系统的人体运动模型和动画。它由传感器数据驱动的分层人体运动模型和利用多边形群实现皮肤变形的动画方法组成。该方法基于生物力学。根据运动特征对人体关节进行分类。利用传感器数据估计出的运动参数来控制人体骨骼模型的运动和皮肤模型的变形,从而在实时动画中重建人体运动。实验表明,该模型适用于传感器数据驱动的虚拟人实时动画。
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