Comparative Study of NeuroEvolution Algorithms in Reinforcement Learning for Self-Driving Cars

Ahmed AbuZekry
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引用次数: 4

Abstract

Neuroevolution has been used to train neural networks for challenging deep Reinforcement Learning (RL) problems like Atari, image hard maze, and humanoid locomotion. The performance is comparable to the performance of neural networks trained by algorithms like Q-learning and policy gradients. This work conducts a detailed comparative study of using neuroevolution algorithms in solving the self-driving car problem. Different neuroevolution algorithms are used to train deep neural networks to predict the steering angle of a car in a simulated environment. Neuroevolution algorithms are compared to the Double Deep Q-Learning (DDQN) algorithm. Based on the experimental results, the neuroevolution algorithms show better performance than DDQN algorithm. The Evolutionary Strategies (ES) algorithm outperforms the rest in accuracy in driving in the middle of the lane, with the best average result of 97.13%. Moreover, the Random Search (RS) algorithm outperforms the rest in terms of driving the longest while keeping close to the middle of the lane, with the best average result of 403.54m. These results confirm that the entire family of genetic and evolutionary algorithms with all their performance optimization techniques, are available to train and develop self driving cars.
神经进化算法在自动驾驶汽车强化学习中的比较研究
神经进化已经被用来训练神经网络来挑战深度强化学习(RL)问题,比如Atari、图像困难迷宫和类人运动。其性能可与Q-learning和策略梯度等算法训练的神经网络的性能相媲美。这项工作对使用神经进化算法解决自动驾驶汽车问题进行了详细的比较研究。不同的神经进化算法被用来训练深度神经网络来预测模拟环境中汽车的转向角度。神经进化算法与双深度q -学习(DDQN)算法进行了比较。实验结果表明,神经进化算法的性能优于DDQN算法。进化策略(ES)算法在车道中间行驶的准确率上优于其他算法,最佳平均结果为97.13%。随机搜索(Random Search, RS)算法在接近车道中间的情况下行驶时间最长,平均效果最好,达到403.54m。这些结果证实,整个遗传和进化算法家族及其所有性能优化技术都可用于训练和开发自动驾驶汽车。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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