An Empirical Investigation of Factors Determining Actual Usage of Entertainment Streaming Apps in India

Vishal Kulshrestha, Kokil Jain, Isha Sharma
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引用次数: 1

Abstract

Rise of internet and penetration of smartphones have made digital content accessible though Entertainment Streaming Apps (ESA). With the flexibility of time and place, ESA platforms are changing the dynamics of entertainment consumption. The current study explored the determinants of actual usage of ESA using the theory of planned behavior, flow theory and factors affecting entertainment related technology adoption including engagement, content, entertainment value, convenience value and monetary value. Data is collected through an online survey from 215 Indian ESA users and the proposed framework is empirically tested using partial least squares structural equation modeling (PLS-SEM). The findings of the study contribute to the growing body of literature on streaming apps adoption and usage by expanding the understanding of the factors that explain its usage behavior.
决定印度娱乐流媒体应用实际使用的因素的实证调查
互联网的兴起和智能手机的普及使得通过娱乐流媒体应用程序(ESA)可以访问数字内容。随着时间和地点的灵活性,ESA平台正在改变娱乐消费的动态。本研究运用计划行为理论、流理论和影响娱乐相关技术采用的因素,包括参与度、内容、娱乐价值、便利价值和货币价值,探讨了ESA实际使用的决定因素。通过对215名印度ESA用户的在线调查收集数据,并使用偏最小二乘结构方程模型(PLS-SEM)对所提出的框架进行实证检验。这项研究的结果通过扩大对解释其使用行为的因素的理解,为越来越多的关于流媒体应用的采用和使用的文献做出了贡献。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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