{"title":"Interactive animation for visualisation of mapping of parallel programs into parallel processors","authors":"J. Zucco, B. Thomas, E. Trichina","doi":"10.1109/KES.1998.725999","DOIUrl":null,"url":null,"abstract":"Techniques of cartoon animation, when applied to the interface, provide the user with greater visual cues, and convey a feeling of substance to the objects being manipulated. The paper describes the effects used to animate many of the interactions in a structured graphical editor. The editor is used as a tool in a visual parallel programming environment and provides a new large application to test the effectiveness of the concept of animated direct manipulation. Also described are the implementation issues in order to provide animated graphical feedback for direct manipulation.","PeriodicalId":394492,"journal":{"name":"1998 Second International Conference. Knowledge-Based Intelligent Electronic Systems. Proceedings KES'98 (Cat. No.98EX111)","volume":"42 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-04-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"1998 Second International Conference. Knowledge-Based Intelligent Electronic Systems. Proceedings KES'98 (Cat. No.98EX111)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/KES.1998.725999","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Techniques of cartoon animation, when applied to the interface, provide the user with greater visual cues, and convey a feeling of substance to the objects being manipulated. The paper describes the effects used to animate many of the interactions in a structured graphical editor. The editor is used as a tool in a visual parallel programming environment and provides a new large application to test the effectiveness of the concept of animated direct manipulation. Also described are the implementation issues in order to provide animated graphical feedback for direct manipulation.