Interactive animation for visualisation of mapping of parallel programs into parallel processors

J. Zucco, B. Thomas, E. Trichina
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Abstract

Techniques of cartoon animation, when applied to the interface, provide the user with greater visual cues, and convey a feeling of substance to the objects being manipulated. The paper describes the effects used to animate many of the interactions in a structured graphical editor. The editor is used as a tool in a visual parallel programming environment and provides a new large application to test the effectiveness of the concept of animated direct manipulation. Also described are the implementation issues in order to provide animated graphical feedback for direct manipulation.
用于将并行程序映射到并行处理器的可视化交互式动画
当将卡通动画技术应用于界面时,可以为用户提供更多的视觉线索,并向被操纵的对象传达一种实体感。本文描述了用于在结构化图形编辑器中动画化许多交互的效果。该编辑器被用作可视化并行编程环境中的工具,并提供了一个新的大型应用程序来测试动画直接操作概念的有效性。还描述了实现问题,以便为直接操作提供动画图形反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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