A distributed object-oriented system with multi-threads of services

F.-J. Wang, J.-L. Chen, Chung-Hua Hu
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引用次数: 2

Abstract

Distributed computing systems are becoming more and more popular. Most developing tools and environments for distributed systems were developed with structured programming languages and remote procedure calls (RPCs). The authors present an approach to construct a network-based distributed system, of which each subsystem is object-oriented and supports multiple threads of control. The remote services in the system are based on a client/server paradigm: a server site consists of a group of serving objects and a proxy is generated in a client site to represent a distinct remote serving object. Each serving object may serve (remote) requests concurrently, since it may have one serving thread for each request. With a library of (remote) serving classes, the system can be built in popular object-oriented languages and is allowed to reuse existing components directly. A prototype system is constructed using C++ language and Sun RPCs.<>
一个具有多线程服务的分布式面向对象系统
分布式计算系统正变得越来越流行。大多数用于分布式系统的开发工具和环境都是使用结构化编程语言和远程过程调用(rpc)开发的。本文提出了一种构建基于网络的分布式系统的方法,其中每个子系统都是面向对象的,支持多线程控制。系统中的远程服务基于客户机/服务器范式:服务器站点由一组服务对象组成,在客户机站点中生成代理以表示不同的远程服务对象。每个服务对象可以并发地服务(远程)请求,因为每个请求可能有一个服务线程。有了(远程)服务类库,系统可以用流行的面向对象语言构建,并允许直接重用现有组件。使用c++语言和Sun rpc构建了一个原型系统
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