Low-Latency Routing on Mesh-Like Backbones

Nikola Gvozdiev, Stefano Vissicchio, B. Karp, M. Handley
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引用次数: 8

Abstract

Early in in the Internet's history, routing within a single provider's WAN centered on placing traffic on the shortest path. More recent traffic engineering efforts aim to reduce congestion and/or increase utilization within the status quo of greedy shortest-path first routing on a sparse topology. In this paper, we argue that this status quo of routing and topology is fundamentally at odds with placing traffic so as to minimize latency for users while avoiding congestion. We advocate instead provider backbone topologies that are more mesh-like, and hence better at providing multiple low-latency paths, and a routing system that directly considers latency minimization and congestion avoidance while dynamically placing traffic on multiple unequal-cost paths. We offer a research agenda for achieving this new low-latency approach to WAN topology design and routing.
类网状骨干网的低延迟路由
在互联网历史的早期,单一提供商的广域网内的路由集中在将流量放在最短路径上。最近的交通工程努力旨在减少拥塞和/或提高在稀疏拓扑上贪婪的最短路径优先路由的现状下的利用率。在本文中,我们认为这种路由和拓扑的现状从根本上与放置流量不一致,以便在避免拥塞的同时最小化用户的延迟。相反,我们提倡提供更像网格的主干拓扑,从而更好地提供多条低延迟路径,以及直接考虑延迟最小化和拥塞避免的路由系统,同时动态地将流量放置在多条非等成本路径上。我们为实现这种新的低延迟广域网拓扑设计和路由方法提供了一个研究议程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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