Retention in First Stage Undergraduate Computing: Lessons Learned from a Collaborative Learning Intervention

M. Scott, A. Mitchell, Douglas Brown
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Abstract

It is challenging to retain computing students through their first stage of undergraduate education. Attrition is high, with many transferring courses or dropping out. This poster explores preliminary findings from an action research project improving continuation in first-stage undergraduate computing. Five years of data from Falmouth University's Games Academy in the UK suggest improvement in first-stage retention from 66.6% in 2017-18 to 91.2% in 2021-22. Findings support prior work on pair programming, media computation, and peer instruction. However, they also highlight the benefits of collaborative learning facilitated by faculty and informed by learning analytics. Peer reviews and pre-submission clinics, student advisor follow-ups, and retrieval via synoptic assessment also contributed to the improvement.
大学生计算机第一阶段的记忆:来自协作学习干预的经验教训
在本科教育的第一阶段留住计算机专业的学生是一项挑战。流失率很高,许多人转学或辍学。这张海报探讨了一个行动研究项目的初步发现,该项目改善了本科第一阶段计算机的继续学习。英国法尔茅斯大学游戏学院(Falmouth University’s Games Academy)五年的数据表明,第一阶段的留存率从2017-18年的66.6%提高到2021-22年的91.2%。研究结果支持先前在结对编程、媒体计算和同伴指导方面的工作。然而,他们也强调了由教师促进和由学习分析提供信息的协作学习的好处。同行评议和提交前诊所,学生顾问的随访,以及通过概要评估的检索也有助于改善。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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