Distinction between types of motivations: Emergent behavior with a neural, model-based reinforcement learning system

Elshad Shirinov, Martin Volker Butz
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引用次数: 4

Abstract

In this paper, we analyze the behavior of a simulated mobile robot, which interacts with an initially unknown maze-environment. The robot is controlled by an interactive system that is based on a model building Time Growing Neural Gas (TGNG) algorithm and a homeostatic motivational system, which activates movement preferences and goals within the emergent model structure for behavioral control. We propose to differentiate two types of drives (if not more), which we call location- and characteristics-based drives. We exemplary implement the two types of drives by “hunger” and “fear”, respectively. Several possible methods of combination of the two drives are investigated through simulation, identifying the combination that lead to the most suitable emergent behavior, such as emergent “wall-following” and “hiding”. Moreover, we investigate performance in an ALife-like scenario, in which the robot interacts with several food-dispensers. It is shown that additional behavioral concepts, such as “curiosity” and “inhibition of return”, can maximize the survival chances of the organism, who maintains maximal safety and keeps its belly full. In conclusion, we propose that the concept of motivation needs to be further differentiated to realize autonomous, life-like robots that are able to optimally satisfy multiple, competing types of motivations by emergent, innovative behavioral patterns.
动机类型的区别:突发行为与神经、基于模型的强化学习系统
在本文中,我们分析了一个模拟移动机器人的行为,它与一个初始未知的迷宫环境相互作用。机器人由基于模型构建时间增长神经气体(TGNG)算法和稳态激励系统的交互控制系统控制,激活紧急模型结构内的运动偏好和目标进行行为控制。我们建议区分两种类型的驱动器(如果不是更多的话),我们称之为基于位置和基于特征的驱动器。我们分别通过“饥饿”和“恐惧”来示范实施这两种驱动。通过仿真研究了两种驱动组合的几种可能方法,确定了导致最合适的紧急行为的组合,如紧急“wall-follow”和“hiding”。此外,我们研究了一个类似生命的场景中的性能,在这个场景中,机器人与几个食物分配器交互。研究表明,额外的行为概念,如“好奇”和“抑制返回”,可以最大限度地提高生物的生存机会,使其保持最大的安全并保持饱腹。总之,我们提出动机的概念需要进一步区分,以实现自主的、栩栩如生的机器人,这些机器人能够通过紧急的、创新的行为模式来最佳地满足多种竞争类型的动机。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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