Lightweight Connectivity In Graph Convolutional Networks For Skeleton-Based Recognition

H. Sahbi
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引用次数: 12

Abstract

Graph convolutional networks (GCNs) aim at extending deep learning to arbitrary irregular domains, namely graphs. Their success is highly dependent on how the topology of input graphs is defined and most of the existing GCN architectures rely on predefined or handcrafted graph structures. In this paper, we introduce a novel method that learns the topology (or connectivity) of input graphs as a part of GCN design. The main contribution of our method resides in building an orthogonal connectivity basis that optimally aggregates nodes, through their neighborhood, prior to achieve convolution. Our method also considers a stochasticity criterion which acts as a regularizer that makes the learned basis and the underlying GCNs lightweight while still being highly effective. Experiments conducted on the challenging task of skeleton-based hand-gesture recognition show the high effectiveness of the learned GCNs w.r.t. the related work.
基于骨架识别的图卷积网络中的轻量级连通性
图卷积网络(GCNs)旨在将深度学习扩展到任意不规则域,即图。它们的成功高度依赖于如何定义输入图的拓扑结构,大多数现有的GCN架构依赖于预定义的或手工制作的图结构。在本文中,我们介绍了一种学习输入图的拓扑(或连通性)的新方法,作为GCN设计的一部分。我们的方法的主要贡献在于建立一个正交连接基,通过它们的邻域,在实现卷积之前最优地聚集节点。我们的方法还考虑了一个随机准则,它作为一个正则化器,使学习到的基和底层的GCNs轻量级,同时仍然非常有效。在具有挑战性的基于骨骼的手势识别任务中进行的实验表明,学习到的GCNs与相关工作相结合,具有很高的有效性。
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