Analysis of Needs Response to the Development of Digital Comic on Straight Motion Kinematics Materials

Aulia Nurmalinda Hapsari, Eko Risdianto, R. Medriati
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引用次数: 1

Abstract

The purpose of this research is to analyze the result of the response to the needs of development digital comics for students. This research is a descriptive research part of R&D research using the ADDIE model. The instruments used are observation sheets, interview sheets, and questionnaire sheets. The subjects consisted of physics teachers and class X students with 147 students and 4 teachers. The instruments used in this study are valid and reliable, students and teachers in 3 high schools in Bengkulu City strongly agree and need digital comic-based learning media with a result obtained being 83,45%.
数字漫画发展对直线运动运动学材料的需求响应分析
本研究的目的是分析学生对数位漫画发展需求的回应结果。本研究是运用ADDIE模型对R&D研究进行描述性研究的一部分。使用的工具有观察表、访谈表和问卷表。实验对象为物理教师和X班学生,共147名学生和4名教师。本研究使用的工具是有效和可靠的,明库鲁市3所高中的学生和教师强烈同意并需要基于数字漫画的学习媒体,结果为83,45%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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