Extended Reality Vocational Training’s Ability to Improve Soft Skills Development and Increase Equity in the Workforce

Bill Boland
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引用次数: 1

Abstract

With the rise of the metaverse, extended reality (XR), which includes virtual, augmented, and mixed reality, has emerged as a key alternative education medium alongside more traditional online and onsite approaches. The onset of COVID-19 accelerated the efforts of private education companies in this sector to explore enhanced education opportunities in vocational training. Companies that produce immersive learning platforms integrate partners, content creators, and customers, focusing on the future by supporting soft skills. Immersive learning has helped a substantial number of workers to use XR learning methods to acquire knowledge faster, measure and validate their skills, and find upward mobility in the workforce through improved, on-demand accessibility options. This article examines an XR development plan through a diffusion of innovation framework coupled with social capital theory. A literature review reveals organizations’ ability to capitalize on soft skills development while expanding global accessibility options for adult learners to improve learning equity opportunities.
扩展现实职业培训提高软技能发展和增加劳动力公平的能力
随着虚拟世界的兴起,扩展现实(XR),包括虚拟现实、增强现实和混合现实,已经成为更传统的在线和现场教育方法的关键替代教育媒介。新冠肺炎疫情的爆发加快了私营教育公司在职业培训方面探索更多教育机会的努力。制作沉浸式学习平台的公司将合作伙伴、内容创作者和客户整合在一起,通过支持软技能来关注未来。沉浸式学习已经帮助大量员工使用XR学习方法来更快地获取知识,衡量和验证他们的技能,并通过改进的按需访问选项在劳动力中找到向上流动的机会。本文通过创新扩散框架结合社会资本理论对XR发展规划进行了考察。一项文献综述揭示了组织利用软技能发展的能力,同时扩大成人学习者的全球可访问性选择,以改善学习公平机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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